Connect with Fellow Solo Event Attendees Application
Connect with Fellow Solo Event Attendees Application
Going to concerts, festivals, or other live events alone can feel isolating, even for outgoing people. While platforms exist for dating or group activities, there's currently no dedicated way for solo attendees to connect with others at the same event in real time. This leaves many music lovers missing out simply because they lack companions, while venues lose potential ticket sales from solo-goers who might skip events altogether.
How It Could Work
One approach could be creating an app that helps people attending events alone find each other. Users might:
- Browse upcoming events and mark which ones they're attending solo
- See nearby attendees with similar music tastes or interests
- Start conversations with simple icebreakers related to the event
- Arrange to meet at designated spots through in-app tools
The system could use verification methods for safety, like linking to social media profiles. For event organizers, this could mean more engaged audiences and potentially higher ticket sales from people who would otherwise skip events when friends aren't available.
Standing Out From Existing Options
Unlike general social apps, this would focus specifically on the shared experience of attending the same live event at the same time. While platforms like Meetup help plan group outings in advance, this could facilitate spontaneous connections. Compared to dating apps repurposed for friendship (like Bumble BFF), it would leverage the natural conversation starter of the shared event experience rather than generic profiles.
The concept could start simple, testing demand by manually listing events before potentially integrating with ticketing platforms. Early versions might focus on major festivals where solo attendance is common before expanding to smaller venues.
Hours To Execute (basic)
Hours to Execute (full)
Estd No of Collaborators
Financial Potential
Impact Breadth
Impact Depth
Impact Positivity
Impact Duration
Uniqueness
Implementability
Plausibility
Replicability
Market Timing
Project Type
Digital Product