Reward unidentifiability in reinforcement learning (RL) occurs when an agent's learned reward function doesn't align with the true objective, leading to unintended or harmful behaviors. This is especially problematic in safety-critical applications like autonomous systems or AI alignment, where accurate reward modeling is essential. The challenge worsens when rewards are derived from human preferences or demonstrations, as ambiguity in feedback can skew the learned function. While adversarial training has improved robustness in areas like computer vision, its application to reward unidentifiability in RL remains underexplored.
One way to tackle this issue is by training a reward-predictive model alongside an RL agent and using adversarial techniques to refine its accuracy. The process could involve:
This method could benefit RL researchers seeking robust algorithms, AI safety practitioners requiring better-aligned systems, and industries like robotics or gaming that rely on reliable RL agents.
Unlike existing approaches, this idea actively tests and corrects misalignments in the reward function:
Starting small could help validate the concept:
Potential challenges include computational costs (mitigated by starting with low-dimensional activations) and training instability (handled via conservative adversarial updates). Success could be measured through improved reward prediction accuracy, safer agent behavior, and better generalization under perturbations.
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