Immersive video game that helps acquire new languages

Immersive video game that helps acquire new languages

Summary: An immersive 3D game places players in a foreign city where they must learn and use the local language by deciphering clues, making the process fun and engaging. This real-world context enhances language acquisition, potentially drawing interest from schools for educational use.

A game where you’re dropped into a foreign city (which primarily uses the language you’re trying to learn). You need to use clues and hints from various contexts to decipher what various things mean, what the people are talking about etc and ultimately try to achieve some kind of an end goal (rescue your hypothetical imprisoned family or something). Would be an immersive 3d experience.

Absolute game changer for language learning in my opinion, because it would (1) be very fun and deeply engaging, (2) allow you to just pick up important things. This link does a good demo (but the game they have is for an ancient language and not fully well developed): https://www.instagram.com/reel/CzKC2YhvoPO/

If people actually enjoy these games and learn well from them, schools might even be willing to pay to get access to them.

As the comments on the video demonstrate, there’s clearly a lot of demand for a game like this that is based on actual real-life languages. They’re hard to develop tho, but if done well there’s huge scope.

Source of Idea:

Saw that instagram reel and just wished it existed for Spanish (a language I have been learning)

Skills Needed to Execute This Idea:
Game DesignLanguage Proficiency3D ModelingUser Experience DesignNarrative DevelopmentCultural KnowledgeSoftware DevelopmentAudio DesignInteractive StorytellingLocalizationProject ManagementQuality AssuranceData AnalysisMarketing Strategy
Categories:Digital ProductLanguage AcquisitionGaming

Hours To Execute (basic)

500 hours to execute minimal version ()

Hours to Execute (full)

5000 hours to execute full idea ()

Estd No of Collaborators

1-10 Collaborators ()

Financial Potential

$10M–100M Potential ()

Impact Breadth

Affects 100K-10M people ()

Impact Depth

Substantial Impact ()

Impact Positivity

Probably Helpful ()

Impact Duration

Impacts Lasts 3-10 Years ()

Uniqueness

Moderately Unique ()

Implementability

Very Difficult to Implement ()

Plausibility

Reasonably Sound ()

Replicability

Complex to Replicate ()

Market Timing

Good Timing ()

Project Type

Digital Product

Project idea submitted by u/itgetsbetter.
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